What is SSS Speed & Style?
Drifting is driving aggressively to side slip the rear wheels or all tires while maintaining control. This is all done with a high level of balance; wheels are pointing in the opposite direction to the turn thus exceeding normal driving limits!
The greatest attraction of drift is pushing further beyond ones skills in an extraordinary movement. At the race, a driver starts drifting and sliding from a much further stand point (entering the corner sideways) and passes the corner by revving up engine to speed up with a big white smoke trail. This is the coolness point where dynamic and acrobatic actions are appealing the sense of viewers directly. The battle very much accounts on a driver’s skill rather than the power of machine performance. SSS Speed & Style is the competition to race for drift skill and technique!
Tanso (SOLO) - DRIFT GAMES/SSS QUALIFYING
Tanso (solo run) is the strive to get scores on individual passes.
Here, the accuracy of technique is judged. Comprehensive elements such as “angle” or “speed” is evaluated by Driving Judges. Scoring, as well as an advanced set of guidelines including the course line, are given by a judge.
Basically the larger angle, higher speed, steadily engine sound and smoother performance, the higher scores a driver can be awarded.
The faster entries and faster rate to angle helps to get higher evaluation. On the other hand, spinning or drifting backwards deducts big points.
2 runs are delivered at the session and higher score is considered to settle the ranking.
Tsuiso (1 vs 1 Twin-Drift) Tournament -
SSS Speed & Style/RVA All STARS
The true battle starts from here. All of qualifiers matches one to one by the tournament system.
At Tsuiso run, drivers are paired off according to the ranking settled at Tanso (Solo Run) Race and each driver takes a turn between a leading car and chasing car. A leading car has to show the best performance and a chasing car is required to drive with maintaining a close gap while chasing under drift conditions. If a chasing car can drive the same or larger angle while maintain the state of inside of a leading car, a chasing car gets win.
If it is too distance between 2 cars, drift angle is smaller than opponent or drift driving distance is too short, it means a loss. Also spinning, under steering or losing balance is subject to deduction of points. As a driver has to match a low speed drifting toward a low speed opponent, not always a high power car wins. Driving line does not really effect the judge compared to Tanso race, but if a leading car get a line too inside not giving any space to a chasing car, this action also loses scores.
The session (1 vs 1) takes place with 2 driving runs in total by taking a turn at leading and chasing.. Each driver is given 10 points out of 10 by each judge and the victory is determined in totaling scores for 2 driving performances. This system determines a champion.